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Networking Ī VRPN client can establish a connection with a VRPN server (the device providing the data) in two ways: either over TCP (reliable, but less efficient), or over UDP (unreliable, but lower-latency and more efficient). The client interfaces are written in C++ but has been wrapped in C#, Python and Java.Ī typical application of VRPN is to encode and send 6DoFmotion capture data through the network in real time. #RETROLINK GAMECUBE CONTROLLER DRIVER DOWNLOAD DRIVERS#The VRPN system consists of programming interfaces for both the client application and the hardware drivers and a server application that communicates with the hardware devices.
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